LudomagLudomagLudomag
  • ALL SECTIONS
    • TOOLS & RESOURCES
    • EDUCATION STAKEHOLDERS
    • TEACHING METHODS
    • SEARCH & POINTS OF VIEW
  • REPORTS & INTERVIEWS
  • BOOKMARKS
  • LANGUAGES
    • FR
    • ES
Search
  • Advertise
© 2023 ludomag.com édité et géré par WOOMEET SAS, powered by Wordpress.
Reading: The Cned Develops an Innovative Pedagogical Model Using Virtual Reality
Share
Sign In
Notification Show More
Font ResizerAa
LudomagLudomag
Font ResizerAa
  • Business
  • Technology
Search
  • Home
    • Home 1
  • Categories
    • Technology
    • Business
  • Bookmarks
  • More Foxiz
    • Sitemap
Have an existing account? Sign In
Follow US
  • Advertise
© 2023 ludomag.com édité et géré par WOOMEET SAS, powered by Wordpress.
Ludomag > Blog > EDUCATION STAKEHOLDERS > Local authority > The Cned Develops an Innovative Pedagogical Model Using Virtual Reality
FEATUREDLocal authority

The Cned Develops an Innovative Pedagogical Model Using Virtual Reality

Julien Cardon from Cned explores the potential of virtual reality as a tool to support students and enhance their learning.

Aurélie Julien
Last updated: 2025-01-08 11:37 AM
Aurélie Julien
Published: 2025-01-03
242 Views
2 Min Read
SHARE

In the second episode of a three-part series on innovation at Cned, Julien Cardon, Innovation Project Manager, explains how Cned is working on integrating virtual reality to provide this tool to students and improve their learning experiences.

At Cned’s Research & Development department, we focus on anticipating emerging technologies, including virtual reality.

Currently, virtual reality is not yet widely democratized, but it is expected to become so quickly. “When that day comes, Cned must be ready to offer effective pedagogical models for learning,” he emphasizes.

Much has already been achieved in virtual reality, particularly in applications within industries and the healthcare sector, “focused on procedural approaches to adopt safe practices, and so on.”

“In education today, virtual reality is mostly used for exploration or discovery.”

He provides examples such as virtual museum tours, visits to archaeological sites, or exploring cities.

At Cned, our aim is to harness virtual reality to bring genuine learning progress to students.

Virtual Reality Demonstration at Educatech Expo – Nov 2024

Benefits of Virtual Reality for Learning

“We have assessed the benefits that virtual reality can bring to learning through scenarios we’ve developed in VR,” explains Julien Cardon.

Several hypotheses were tested: sensory immersion enhances memory retention; experiential learning through problem-solving can facilitate learning; high learner engagement, where students must make decisions to progress in the scenario and achieve concrete objectives, supports active learning, and so on.

“This is our approach at the Innovation Lab: we don’t necessarily have all the answers to our questions, so we seek them from users—in this case, the students,” he adds.

He also shares an example of their first scenario, which focuses on geometry: calculating volumes and building structures with various geometric shapes. Images from this scenario can be found in the video above.

Screenshot

For instance, this scenario was tested with middle school students “to gather their feedback and improve it accordingly,” he concludes.

More info

You Might Also Like

Promoting Open and Free Research Access through Digital Thematic Groups
PIA Digital Academy: CNED has initiated the widespread adoption of five innovations
Digital Commons: A Valuable Asset for the Entire Teaching Community
Education and the Role of AI in Service of Humans
Storytelling at Mont Joly School
TAGGED:CnedInnovationvirtual reality
Share This Article
Facebook Whatsapp Whatsapp LinkedIn Copy Link
ByAurélie Julien
Follow:
Editor of Ludovia Magazine and Project Manager at LUDOVIA, the Educational Digital Summer University. She is responsible for creating articles and videos covering various aspects of educational technology.
Previous Article Aimigo Coach, the app that makes language learning engaging and sustainable
Next Article Digital Culture and Citizenship: The Charter Guide is Out!
Aucun commentaire Aucun commentaire

Laisser un commentaire Annuler la réponse

Votre adresse e-mail ne sera pas publiée. Les champs obligatoires sont indiqués avec *

Follow us

  • bluesky
  • linkedin
  • facebook
  • instagram
  • youtube

PODCAST LUDOMAG

pub
pub

First online magazine for sharing teachers’ experiences on their teaching practices in the classroom with digital technology.

ABOUT US

About us
Newsletter
Contact us

LEGAL INFORMATIONS

Cookie
Privacy policy
Legal notice

Sign Up for Our Newsletter

Subscribe to our newsletter to get our newest articles instantly!

Follow US
© 2023 ludomag.com edited and managed by WOOMEET SAS, powered by Wordpress.
Join Us!
Subscribe to our newsletter and never miss our latest news, podcasts etc..

Zero spam, Unsubscribe at any time.
Welcome Back!

Sign in to your account

Formulaire de connexion protégé par WP Captcha