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Ludomag > Blog > Events > AI as a Motivational Lever for Students
Events

AI as a Motivational Lever for Students

LUDOVIALES 🚀 In the current context of education, the integration of new technologies becomes an asset to meet the diversified needs of students and to align teaching practices with a dynamic of differentiated pedagogy.

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Last updated: 2024-03-28 9:35 AM
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Published: 2024-03-27
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LUDOVIALES 🚀 In the current context of education, the integration of new technologies becomes an asset to meet the diversified needs of students and to align teaching practices with a dynamic of differentiated pedagogy. Dcolle, a free solution imagined by two teachers from Lyon, emerges as an innovative digital tool, based on artificial intelligence, aiming to support grammar learning within classrooms, synchronously and asynchronously. This is the issue that CĂ©cile Cathelin intends to develop in a conference during the Ludoviales on April 10th.

With this interactive platform, the approach to grammar is dynamic and personalized; allowing the teacher to better adapt their methods to the specific needs of each student. Moreover, AI becomes an opportunity to gamify and challenge students, also changing the teacher’s role.

Grammar often remains a challenge for students, requiring varied pedagogical approaches. Dcolle aims to address this issue by providing an interactive and adaptive learning environment. How can we harness the capabilities of AI to individualize grammar teaching, promote student autonomy, and enhance their linguistic skills in a playful and engaging manner?

The integration of Artificial Intelligences in education is at the heart of the upcoming Ludoviales edition. Dcolle represents a concrete application of AI in the classroom, showing how this technology can be meaningfully used to improve grammar learning. By highlighting the interactive and adaptive aspect of Dcolle, this presentation will contribute to reflection on ways to use and script AI to personalize education effectively.

Usage feedback from Dcolle in the classroom reveals a significant improvement in students’ grammar skills over the past 6 months. The adaptability of the platform allows targeting the specific gaps of each student, thus promoting faster progress and individualization of learning. Students show increased engagement levels due to the gamified aspect of activities, thereby reinforcing their intrinsic motivation to learn grammar. This experience underscores the positive impact of AI in education and offers avenues for rethinking pedagogical practices.

For more information and to register for Ludoviales: www.ludoviales.com.

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